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Walkthrough
You start in Crono's home. Go downstairs and get your
allowance from Crono's mom. Go to the mayor's house and get the money
from the upstairs. Talk to the people if you want to learn something. Go
to the south continent to the Porre Shop. Buy whatever defense items you
can afford. Don't buy the sword. Now go to the Fair. Go directly up.
Bump into the girl. This is Marle. Talk to her, grab her pendant and
give it to her. She will ask to join you. Say yes. Now go to Guardia
Forest and fight the Hetakes (the mushroom-looking things) and build
your level to at least five. Go to the lower lower right part of the
forest. You'll see a sparkling object. Press "A" above it and
receive a power tab.Go back to the fair and earn silver points. However
you like. You can fight Gato, bet on the races, the hammer challenge or
the soda guzzling contest. Trade the points for gold and when you have
enough, buy a Lode sword from Melchior. The Sword will help a lot. Four
things to do at the fair. Don't ask Marle to sell her pendant. Have the
cat follow you to the little girl. Don't take the pink package near the
old man. And when you go to see Lucca's invention, Marle will want
candy. Wait until she buys something. Don't move until then. This will
help you prove your innocence later on. You will want to get the clone
by paying 40 silver points at the Tent of Horrors if you want Crono back
later. Get the cat for 80 points if you want kittens. Keep paying 80
points for cat food. When you get enough, your cats will have kittens.
When you are ready, go to north to Lucca's invention. When Taban
finishes talking, talk to Lucca and use the telepod, then talk to Marle.
She will disappear. Get her pendant and go into the past. Don't go into
the right telepod or you will die in the hands of Lavos (only in game+).
You'll find yourself in a canyon. Go to the upper left
and you will be attacked by imps. They are easy and can't do more than
10 points of damage each. Kill them and go though the upper left corner.
Continue moving, fight whatever enemies and exit. Go to each building
and talk to everyone. Now go through Guardia forest. Tip: when you see
bushes rustling press "A" in front of them and be attacked or
get a shelter. At the lower right part of the forest you will see two
sparkling objects. Don't go for the lower one. It will cause two roly
riders to appear. Anyway, go north and go to Guardia Castle. You will be
stopped by soldiers but Queen Leene will stop them from doing anything.
Go talk to everyone. Don't open any chests in the castle. You can get
better stuff in 1000 AD. Now head for the Queen's room which is to the
right of the thrones. Talk to the Queen to discover she is really Marle.
She will disappear. Head downstairs and meet Lucca. She will tell you
that Marle is actually Princess Nadia in 1000 AD but history has
changed. Now you must rescue the real Queen to get Marle back. Go to the
Truce store and upgrade whatever you need to. You will need 2 shelters,
about 20 tonics and maybe a revive or two. Build up Lucca until she
learns flame toss. Go to the cathedral and talk to the nun near the
organ. You will then see a sparkling object. Pick it up and you'll be
attacked by the nuns, who are really naga-ettes. Use the fire whirl
combo to kill them easily. When you do, a hidden naga-ette will appear
and strike Lucca. Frog will come to the rescue. Join him and leave. Go
to Guardia forest and build up Frog until he gets slurp cut and learn
the X-Strike combo. Play the organ to open up a secret door. Go to the
right and go north. open the door and open the chests. Equip whatever
upgrades you get. Go to the drawer with the egg on it and press
"A". You will get the secret naga-ette bromide. You will be
attacked. The bromide will not appear on your inventory list, but don't
worry, you have it. Above is a door surrounded by spikes. Use the skull
on the wall to lower them. Go inside. The bucket on the left contains a
tab. Take it. Go to the right into the monsters' dining hall. The upper
room contains three monsters. Try to leave and you will be attacked. Go
to the right to find a door. Don't talk to the monsters. Go up and open
the chests. Leave and go to the center door. There is a save spot. Save
and use a shelter if you need to. Go to the right and fall down the
stairs. Go up and push the skull. Go around and back to the save spot.
Go to the door above and you'll be attacked. Destroy them and play the
organ. Now go around and you'll find a new door. Run through the enemies
and to the save spot. If you need to fight, fight. Use a shelter and
save. Now go through the door to fight Yakara. Then, open the chests to
find an item and the real chancellor. At Guardia Castle, Frog will
leave. Go to the queen's room to get back Marle. Go to the canyon where
the gate was. Lucca will open it with the gate key and you will return
to your own time.
Take Marle home to the castle. You will be arrested for
kidnapping the princess. Now the trial will start. Depending on what you
did in the fair you will be pronounced guilty or innocent. Either way
you will be sent to jail and setup to be executed. When in the prison
cell, drink from the cup and take the pack. Don't bother the guards. And
if you do, don't hit the guard back. If you do, you'll have to fight
every guard in the prison. Wait for execution. Lucca will burst in and
knock the guards out. Outside, release the man. He is Fritz, the Truce
merchant's son. He will give you stuff later. Look at the unconscious
guards to get mid tonics. When you see the supervisor on the floor, look
at him for 5 mid tonics. Read the top secret document on the floor. Now
go out. You will fight the Dragon Tank.. Then, you'll be joined by Marle
again and you will run into the woods. You'll find a gate. Open it and
escape from the guards.
You find yourself in the Bangor dome with a sealed door
and the gate. Don't bother going through the gate. The woods are blocked
of. Go south to the Trann dome and buy whatever you need and talk to the
people. Use the enertron and go north to lab 16. Caution: if you stay
outside too long, you'll take damage. Pass through the lab and open any
chests you find. They will contain weapons and useful items. Don't touch
the rats or they'll steal tonics from you. The shadows can only be hurt
by magic, so use fire whirl to kill all of them at once. Through the
lab, you'll see Arris dome. They are waiting for food to be delivered
from the basement. Use the enertron and save. Go to the basement and
look at the rat. Keep moving and fight the Gaurdian and the two bits.
Then, when you go into the food compartment, you'll find a dead man
clutching some seeds. Take it and look at him to read about the rat.
Chase the rat and press "A" to catch him. He'll tell the
secret code of the info center. Go to the right console and press
"L" and "R" at the same time press "A". Go
through the maze and find the central computer. You see the time gate is
in the Proto Dome. Marle presses another button and you watch in horror
as Lavos comes from the Core and destroys the world. There you decide to
change time to prevent the Day of Lavos. You give the seeds to Doan for
the Jet Bike key. Go to Lab 32 to the east. You can go through Sewer
Access to meet Belthasar in the Keeper's Dome, but you won't get
anything from him. In Lab 32, you meet Johnny, a human-like robot. Race
him. Doesn't matter if he's winning for the beginning but when the very
top meter reads about 20, you must turbo boost in front of him to win.
When you win, go back into the race course on foot and get the Race Log.
With it, you'll earn items if you have high scores. Here's a way to get
high scores: when the robot asks which race mode you wish, choose
"without turbo boost - L & R change view". Then, when you
start the race, press R until you see them from the back. Now, you must
race and hit Johnny from the front again and again. We have been able to
go all the way "on his head", getting 2371 pts. You can get 1
PowerTab (once) if you have more than 1500 pts, and (Mid-)Ethers if you
have more than 1300, 2000 or 2300 pts. Go east then south into the Proto
Dome. There is an enertron inside if you need it, but you must fight two
groups of debuggers. First a group of three and then a group of four.
Keep going up to find a robot. This is Robo. Lucca will repair him and
he will join you. Since the door to the gate is unpowered, a party of
three must go to the factory to power the door and one person must stay
to keep it open. We suggest taking Marle. The Aura Whirl combo will come
in handy. Go to factory and have Robo deactivate the laser. An acid will
fall and you'll have to fight him. Be careful. It has about 10 h.p. but
it has an unbelievable high defense. Go to the right elevator. enter the
conveyor belt and touch a robot. The crane will pick you up and put you
on another conveyor belt. You must fight through three rooms of
debuggers and Proto 3s. When you finish, the conveyor belt drops you
off. Go down and fight the Bugs. Go to the computer room on the right to
learn the crane control codes. Go to the left to the crane controls.
Press "B","B" to remove one barrel and "X","A"
to remove the other barrel. Go to the room you couldn't access before
because of the barrels and use the computer. It will tell you the power
activation code. Go back up and go to the left elevator to the lab.
You'll fight alkalines and acids. Destroy the monster that has only one
in its number since they can do a powerful combo attack. Use the
computer to open the hatch. Continue until you reach another computer
access it, fight the monsters and go down. Activate the power by
pressing "X","A","B","Y" at the
last computer. Pull the switch to power up. Then run out since the
security will go haywire. Run to the exit. You will be stopped by the
R-series. They will scrap him for being a defect and come after you.
Then, you will take Robo to Lucca to be fixed. Go through the the door
and into the Gate, which will malfunction and send you elsewhere.
You end up in a room with three pillars. Go down to the
door and talk to the old man. You are at the end of time, where lost
time travelers end up. Go up and the old man will say "Hey".
Always talk to the old man when he says that. It means he has new info.
Now he will tell you to go behind him. The door will be unlocked and you
will see a furry creature. This is Spekkio. Answer his question and run
around the room clockwise to learn magic. He is tough, but gives tabs
when you beat him. The old man says to go to 1000 AD.
You come out of a closet in a home of imps. They won't
fight you. If you plead with the merchant or innkeeper, you'll have to
fight. Go to the mayor's house. The lower floor has a tab on the kitchen
counter and another on a desk upstairs. Go west to Melchior's hut. Buy
upgrades and mid tonics from him. You will need them. About 20 should
do. Go north into the cave. Fight through the enemies until you reach
the save point. Prepare for a grueling battle with Heckran. Defeat him
to find out about the connection between Lavos and the Magus. Jump in
the pool behind the chamber and go to Lucca's house. If Taban isn't near
the door, go see Lucca's mom. Wait till Taban comes up and leaves. Go
down and get the Taban Helm from him. Visit Fritz, if you saved him, at
the market. He will give you 10 mid-ethers. Go to the Fair and use the
gate to 600 AD.
Go to the bridge and talk to the knight captain. Then go
to the kitchen in Guardia castle and talk to the chef. When you leave,
he will give you a power tab and a jerky. Take the jerky and give it to
the captain. A guard will come warning that Magus' troops are launching
an attack. Talk to the knight captain and say you'll help to get a gold
helm. Go across the bridge and meet Ozzie. Don't hit him, and use magic
on the skeletons. At the end, you'll fight Zombor. When you kill him, he
will use M.P. Buster to drain all of one member's M.P. Recover at an inn
and continue. In the house with sparkling locked drawer, look at the
drawer and talk to the old man. He'll trade you the secret naga-ette
bromide for a tab. Continue south and head into the Denadoro Mountains.
Go through the mountains. When you meet the creature that looks like
spekkio, keep talking to him and he will give you a magic tab. Continue
down until you get to the save point. Go all the way down and to the
left, you'll find a speed tab. Find Masa & Munes's cave and
challenge them for the Masamune. When you defeat them, you will receive
the broken blade of the Masamune. Masa will send you down to the base of
the mountain. Go to Tata's house and get the Hero Medal from him. Go to
the Cursed Woods and behind the last bush push down to enter Frog's
secret home. He'll see the Hero Medal, but not join you. He will move
away from the chest. Open it to find the hilt of the Masamune. You'll
read Melchior's name from it. Go visit him to find you need Dreamstone.
Go to the end of time and go to mystic mountain.
You'll be attacked by a group of 5 reptites. They are
weak against lightning. After that, 7 reptites will attack you, but Ayla
will come to the rescue and kill 3 of them. You can finish the other 4
easily. Ayla will ask you to go to her village. Go to Ioka and the
chief's hut and enter the party. To get the Dreamstone, you must beat
Ayla in a soup guzzling contest. After you win, you'll wake up and your
gate key will be missing. Go to Ayla's hut and wake her up. She'll join
you. Take Robo along. You'll need his Heal Beam. Get the strongest
weapons and armors at the trading shop. If you need more items for
trade, fight Nu's at the hunting range (when it rains): Nu
can be at three places. Wait at the bottom of the hunting range. When it
rains, RUN to the right. If he's in the southeast, run up, climb the
roots and run down. If he's not, see whether or not he's in the
northeast. If not, climb the roots, go left, climb down the other roots
and go left, through a path hidden by leaves, to meet him in the
northwest. Sometimes he's not there at all... After that, go
south into the forest maze. You'll find Kino, who stole the gate key.
You must go through the maze and into the reptites' lair, because the
reptites stole the key from Kino. In the Lair, you'll meet Azala and you
must fight his champion Nizbell.
Then, Azala will give you back your Gate Key. Leave and return to
Melchior.
Melchior will fix and give you the Masamune. Take it to
Frog.
Give the Masamune to Frog and he will join you. Take
Frog to Spekkio and learn water magic. Now go to the prehistoric hunting
range and fight Nu's until Frog learns Water 2 and you learn Delta Storm
triple tech. Now go to the Magic Cave in 600 AD and Frog will equip the
Masamune and open a secret door. A bat will follow you. Go through the
cave and read the soldier's note by looking at him. Exit the cave and
enter the forest. You'll enter the Magus' castle. Go through both
corridors and get back to the main hall, step on the save point and
Ozzie's shadow will appear and taunt you. He will summon two Vamps and
four Henchs, so be ready to fight. After that go to the left corridor.
This is important. Don't touch any monsters and they won't attack you.
At the throne, the people will turn into skeletons and attack. Defeat
them to fight Slash, master swordsman. If you defeat him, you receive
the Slasher Sword and a save point. Go to the right corridor. Talk to
the children to fight four Shadows. Fire Whirl will get rid of them.
Open the chest and get the treasure. Don't touch any people and go to
the throne. Attack Flea ?? with Lucca since it will do M.P. Buster and
drain all the M.P. of the member that defeats it. The real Flea will
then attack. Defeat Flea for a tab. Go back to Slash's throne and use a
shelter to recover lost M.P. points. Go step on the save point in the
main hall and be transported into another part of the fortress. The
toughest enemies are the Outlaws and Jugglers. They can use Fire Whirl
combo. The Jugglers start with physical defense up so hit them with
magic. If they don't die, they'll shift magic defense on. Then fight
them with weapons. When you meet up with Ozzie. Then, use the right save
point to recover and use the left one to teleport into Magus' lair. Run
down and enter. Lights will appear and you will fight Magus. When you
defeat him, you'll be sucked into an enormous Gate.
You wake up from a dream in Ayla's hut. She'll leave and
after the night, Kino comes in as the North Woods start to burn. Go to
the Laruba ruins and Ayla will leave. Get more upgrades for the trading
hut. They have new weapons. Go north into the Dactyls' nest and go find
Ayla at the peak. She'll join you. Add Robo to your team. You'll need
his Heal Beam. Go to Tyrano Lair. Go to the basement and rescue the
Laruba villagers and Kino. He'll open up the skull on floor one and
you'll be able to go up. You'll meet Nizbel II. Then, you'll fight Azala
and the Black Tyrano. When you defeat them, you'll fly of on dactyls and
Lavos will crash into the Tyrano Lair and burrow deep into the ground. A
Gate will have formed. Head into it.
You are in a cave. The earth is in an ice age. Go east
and into the Skyway. You be transported to the magical kingdom of Zeal.
In Enhasa, find and open the elemental books in this order: Water Wind
and Fire. A door will open. Go inside and challenge the Nu. 6 will
appear and attack. Don't worry and fight them. They can't kill you.
After you beat them, you'll receive two tabs. Go north into the Landway
north of Enhasa and enter it. Go west to another Skywalk. You are on the
other continent (you can't get to the other continents). Go to Kajar and
find the elemental books and open them in the same order. A secret door
opens. Take the poyozo doll and get the Black Rock
from inside. Go to the caves and go to the Castle. Tell the lady near
the spring of recovery and tell her to plant the sapling. Her soul will
reincarnate into Fiona's. Scratch the Nu's back. Go to the bedrooms and
follow Schala into the middle hall where she'll open a door with her
pendant. Go to the left wing and charge up Marle's pendant with the
Mammon Machine. Now change you party so you have Lucca, Crono and Robo.
Make sure they all have fire protection, like ruby vests. Head into the
door and you'll fight the Golem. Then, the queen will capture you and
imprison you. Schala will release you but the prophet will catch you.
You are sent through the Gate you came from and it will be sealed by
Schala.
Go to the Future and open up the sealed doors in the
Bangor Dome, the Trann Dome and the basement of the Arris Dome. Collect
the treasures and pick up the tabs from the floor. Now go to the
Keeper's Dome through the Sewer Access and open the door there. You have
to fight Sir Krawlie. Then, you find that Belthasar has passed away and
has left messages. Go through the door and look at the top of the Wings
of Time. Try to leave and Belthasar's robot will come with the seats to
it and you'll name it. Don't use the Epoch yet. Leave and pick up the
magic tab and then go to the end of time. Visit all the sealed chests in
600, say "no", take them in 1000 AD and then open them in 600
AD. You'll get the item powered up and twice. Don't forget the chests in
the Magic cave and Heckran's Cave. And go to the Blue pyramid north of
Medina. You can get a swallow sword or a safe helm. The swallow sword
increases your speed while the safe helm reduces physical damage by 1/3.
Now go back to 12,000 BC.
Go north until you reach the Terra cave. Buy new
equipment but don't sell you ruby vests. Go save and go into the beast's
nest. Kill them with magic and when you meet the Mud Imp and his red and
blue breasts. Then, go up the chain. Attack the rubble with someone with
high strike points, like Ayla to get 1000 exp. points each. This is a
great way to build up levels. You'll need high levels. Forty is nice.
Have Ayla Crono and Robo on your team. Go through the mountains and save
at the second save point. You'll fight Giga Gyia. The Guru of Life is
Melchior and you'll return to the Terra cave. Schala will come but will
be captured by Dalton. Talk to Melchior to get the ruby knife. Go to the
skyway to the east and go to Kajar and talk to the shop keeper and say
"No" and he'll sell you new stuff. Don't sell your ruby vests.
Go to the laboratory and scratch the Nu's back for a magic tab. Now go
to the Castle and the throne room. Fight Dalton. Then, he will flee. Go
recover and change your party to Crono, Lucca and Frog or Marle. Go to
the Dalton's escape and talk to Mune. Continue in. When fighting
scouters, use lightning. On red scouts use fire and on blue scouts use
water. Don't attack the scouters with other magic or they'll
counterattack. Against the twins, attack Jinn's brother first but don't
attack when they're near each other. After Jinn's brother is dead,
Jinn's shield will fall so you can kill him. Go to the upper right and
upper left rooms and step on the switches. Go down and step on the
switch in the southern room. To get the Demon Hit
for Frog, go to the western wall of the southern room. Walk down along
this wall, right, and you will find a secret passage in the southern
wall. Go to the door you couldn't go before and go through to the
elevator. After the elevator, go to the right and left rooms and flick
the switches. Then step on the middle switch and go in. Equip ruby vests
and change your party to Crono, Robo and Lucca. You'll fight the Golem
Twins. Then, go to the Mammon machine and launch the ruby knife at it.
The knife will turn into a Sword and you'll fightLavos. Die and the
prophet, who is Magus, will challenge but lose. Crono will attack Lavos
and will die. Schala will warp you to safety. Lavos will destroy Zeal
and wipe out most of the land. You'll end up in the Last village. Put
Robo in lead and change to whomever you like. Go to the Commons and be
taken by Dalton. You'll end up in a prison cell with no equipment, money
or items. Go up the ladder to find you on the Blackbird. You'll find a
air duct. Go to the right and up. look in the grates until you see a
knocked out guard with a treasure chest. Open it for Robo's stuff back.
Go around and get your items, money, and other people's equipment. Go
onto the wing and fight the cannons only if you have Ayla or someone
with high strike points. They give out 1500 exp. points each. Have Marle
and equip everyone with ruby vests.Go to the end and fight the Golem
Boss. Then, you'll fight Dalton Plus. After that, he will call on Golem
Boss but will be sucked into the void. You'll destroy the Blackbird and
land. Go to the Commons and talk to to everyone. Go to North Cape and
examine the sparkling object.Magus will appear and you'll see his past.
He is Janus. Fight him to get an amulet. Don't fight him to make him
join you. Go to the Epoch and fly. The Black Omen will rise.
If you wish, you can now go to Laruba Ruins (in
65,000,000 BC), to get the Silver Rock from a
Nu. Go to the End of Time and talk to the old man. He is Gaspar and
he'll give you the Chrono Trigger. Go to the Keeper's Dome and talk to
the robot. Go to Crono's house and get the clone. If you didn't get the
clone before, you cannot get Crono back. Take the clone to the robot and
he'll activate three robots to help you climb Death's Peak. Turn the
robot off and go to Death's Peak and have three physically powerful
characters like Robo, Ayla and Frog. Talk to the first robot. It'll turn
into a tree. Hide behind the tree to keep from being blown of the
mountain. You'll encounter three Lavos Spawn. The last Spawn, push the
shell the under the ladder and climb up. Then get Crono from the summit.
The desert in 600 AD should have a whirl pool there. If
not, go to 12,000 AD and tell the lady with the plant to plant it in the
Commons. Go down into the maze. Go to the bottom floor. You need Crono,
Marle and Ayla. Catch the Retinite and fight it. Then, the forest should
stop deteriorating. Pick up a power tab near the exit. Go to Fiona and
leave Robo. Go to 1000 AD and get Robo from the shrine. Buy the powerful
vigil hats for everyone. They will be a reunion and everyone will sleep
in the woods. Lucca wakes up and finds a gate. Go into it and you'll be
in Lucca's house. Go downstairs. Go into the kitchen and read the note.
It says the password is Lucca's mom's name. Go into the main room and
you'll see how Lucca's mom lost the ability to walk, but you can keep
that from happening. When she gets stuck face the sparkling object. It
will say to enter the password. Type in "L","A","R","A"
to stop the machine. Go back into the portal and talk to Robo who will
give you a green dream.
Go to the future and go into the sun palace. Wear red
vests/mails and ruby armors from the Ioka trader and get the silver rock
from the Nu in the Laruba ruin
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